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The Clue
Game
Goals: to answer yes/no questions; to use inferences
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- Choose a topic. Identify a person or thing associated with that
topic (for example, basketball and Michael Jordan).
- The students then try to guess who or what you have chosen by asking
yes/no questions to which you may only answer "yes"
or "no."
- The student who guesses the answer is the next person to think of a
topic and associated person or thing.
Variation: This game can also be played in teams. In this
version, every correct answer to a yes/no question is worth one
point. The first team to reach a certain number of points wins.
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